What I learned in Adult Animation This Week 10

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This video is about ideas surrounding the usage of geometry shells for things like tattoos in DazStudio. There is also some discussion about creating clothing in Blender to be utilized in DazStudion using the Transfer Utility to rig it to be d-force rigged and ready. I am still working on how to do geometry grafting to try to create body riggable appendages in DazStudio. I think I may have to use Hexagon for this maybe. I also think I will change the title of this series moving forward as the concepts are starting to become larger than just adult animation.

Diterbitkan oleh D4rkShepherd
12 hari lalu
Transkripsi Video

Dark Shepard here. This is what I learned this last week and some stuff I'm still studying.

So the first thing I kind of want to go over is geoshells to a degree and how I

haven't learned to use them yet. But it's kind of more like how to do tattooing

somewhat in DAZ. There is a way to do something similar to it by changing the

base. So we can actually go to the actual file where it's located and I made this

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